Tuesday 11 February 2014

CCAnimate inside of CCSequence creates not CCFiniteTimeAction error

CCAnimate inside of CCSequence creates not CCFiniteTimeAction error



1.cocos2d iphone - CCEaseIn etc inside CCSequence - Stack ...

Description:How do you exactly use easing inside CCSequence? ... The ease
does not work ... CCAnimate inside of CCSequence creates not
CCFiniteTimeAction error.



2.cocos2d iphone - CCAnimation multiple sets of images ...

Description:I am getting error message with "Interface type cannot be
statically ... not a CCAnimation. share ... CCAnimate inside of CCSequence
creates not ...



3.Reommend you drop all use of c++ variable property ...

Description:... create(CCAnimate::create(animation), 1)
,CCCallFunc::create ... Inside of CCSequence:: ... CCFiniteTimeAction*
action = CCSequence:: ...



4.Multi Animation [cocos2dx] - Cocos2d-x | Cross Platform ...

Description:... that you did not retain m_actionBigger. Your code:
this->m_actionBigger = CCRepeatForever::create(CCAnimate ...
CCFiniteTimeAction* seq = CCSequence ...



5.NSMutableArray as sequence actions parameter | Obj-C based ...

Description:CCAnimate *antest = ... CCSequence *seqtest = [CCSequence
actionsMutableArray:movements]; ... CCFiniteTimeAction *now;



6.ricardoquesada/testjs · GitHub

Description:CCPoint CCSize CCRect CCDirector CCNode CCSprite CCScene
CCSpriteFrameCache CCSpriteFrame CCAction CCAnimate CCAnimation ...
created automatically and ... from inside ...



7.funkaster/testjs · GitHub

Description:CCPoint CCSize _ccGridSize CCRect CCDirector CCNode CCSprite
CCScene CCSpriteFrameCache CCSpriteFrame CCAction CCAnimate ... created
automatically and ... from inside ...



8.Cocos2D Tutorial for iOS: How To Create A Mole Whacking ...

Description:... we created the basics of the game ... [CCSequence
actions:upAnimate, delay, downAnimate, nil]]; ... (Not an issue) I've
noticed that ...



9.Cocos2d-XNA - Memory strategy for loading textures and ...

Description:Regardless of whether the problem is the emulator or not, ...
public CCAnimate CreateAnimateAction ... { var seq =
CCSequence.Create(_swingAnimate ...



10.How To Make A Side-Scrolling Beat Em Up Game Like Scott ...

Description://add this method inside the @ ... delay: 1.0 / 12.0];
self.hurtAction = [CCSequence actions: [CCAnimate ... that the End Game
menu has not previously been created.

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